据IT之家报道,全球知名游戏公司育碧(Ubisoft)今日展示了其巴黎工作室的最新生成式AI原型项目NEO NPC。该项目利用了英伟达的Audio2Face技术和Inworld的大语言模型,实现了游戏非玩家角色(NPC)的自然语言处理和即兴对话能力,而非简单地遵循预设的对话树。
#### NEO NPC打破传统对话模式
传统的游戏NPC对话通常基于预设的对话树结构,玩家触发特定事件或条件时,NPC会按照既定的路径进行回答。这种方式虽然在一定程度上满足了玩家对于故事和角色互动的需求,但缺乏真正的自然性和灵活性。NEO NPC则实现了突破,它能够根据对话内容和上下文环境,自由地即兴进行对话,使得NPC的行为和反应更加真实和丰富。
#### 技术革新为游戏体验带来新维度
NEO NPC项目的核心技术之一是英伟达的Audio2Face技术,该技术能够将语音转换为逼真的面部表情。结合Inworld的大语言模型,NPC不仅能够说话,还能通过Audio2Face技术同步展现与话语相匹配的表情,大大增强了玩家与NPC互动时的沉浸感和真实感。
#### 创造力的焦点:玩家价值与开发团队创新
育碧在公告中表示,所有生成式AI项目的目标都是为玩家带来更多价值,并且在开发过程中,始终将玩家体验和开发团队的创造力放在首位。NEO NPC的推出预示着游戏行业在AI技术的应用上迈出了重要一步,不仅提升了游戏体验的深度和广度,也为未来的游戏开发提供了无限可能。
#### 结语
随着AI技术的不断进步,游戏世界的构建将越来越接近现实,NPC的行为和互动也将越来越接近真人。育碧的这一创新举措,无疑为游戏行业树立了新的标杆,也为玩家带来了更加丰富多彩的游戏体验。未来,我们有理由期待育碧在AI技术应用于游戏领域的更多突破。
英语如下:
**Title:** Ubisoft’s Paris Studio Unveils AI Prototype Project NEO NPC, Enabling Improvisational Dialogue for Game NPCs
**Keywords:** Ubisoft AI, NPC Improvisational Dialogue, Innovative Game Technology
**News Content:**
### Ubisoft’s Paris Studio Unveils Generative AI Prototype Project NEO NPC; Game NPCs Achieve Freedom of Improvisational Dialogue
According to IT Home, Ubisoft, a globally renowned game company, has today showcased the latest generative AI prototype project NEO NPC from its Paris studio. The project leverages NVIDIA’s Audio2Face technology and Inworld’s large language model to enable natural language processing and improvisational dialogue capabilities for game non-player characters (NPCs), rather than simply following pre-set dialogue trees.
#### NEO NPC Breaks Traditional Dialogue Patterns
Traditional game NPC dialogue is usually based on pre-set dialogue tree structures. When a player triggers specific events or conditions, NPCs will respond according to a predetermined path. While this meets the players’ needs for story and character interaction to some extent, it lacks true naturalness and flexibility. NEO NPC represents a breakthrough, as it can freely improvise对话 based on the content and context of the conversation, making the behavior and reactions of NPCs more realistic and rich.
#### Technological Innovation Adds New Dimension to Game Experience
One of the core technologies of the NEO NPC project is NVIDIA’s Audio2Face technology, which can convert speech into realistic facial expressions. Combined with Inworld’s large language model, NPCs not only speak but also showcase corresponding expressions synchronized with the words through Audio2Face technology, greatly enhancing the immersion and sense of reality for players engaging with NPCs.
#### Focus on Creativity: Player Value and Development Team Innovation
Ubisoft stated in its announcement that the goal of all generative AI projects is to bring more value to players, and throughout the development process, player experience and the creativity of the development team are given top priority. The launch of NEO NPC signifies an important step in the application of AI technology in the gaming industry, not only enriching the depth and breadth of the gaming experience but also providing endless possibilities for future game development.
#### Conclusion
As AI technology continues to advance, the construction of game worlds will become increasingly realistic, and the behavior and interaction of NPCs will also become more akin to real humans. Ubisoft’s innovative move undoubtedly sets a new benchmark for the gaming industry and brings players a more diverse and rich gaming experience. In the future, we have every reason to look forward to more breakthroughs from Ubisoft in the application of AI technology in the gaming field.
【来源】https://www.ithome.com/0/756/838.htm
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