上海的陆家嘴

育碧,全球知名的游戏开发商,今日在其巴黎工作室公开了一项创新的生成式 AI 原型项目——NEO NPC。该项目旨在颠覆传统游戏体验,让游戏中的非玩家角色(NPC)能够进行自由且即兴的对话,不再局限于预设的对话树。育碧借助了英伟达的Audio2Face技术以及Inworld的LLM大语言模型,实现了NPC更自然、更智能的交互能力。

Audio2Face技术能够通过声音分析模拟人物面部表情,而LLM大语言模型则赋予了NPC理解和生成复杂语言的能力。结合这两项技术,NPC不仅能够理解玩家的言语,还能根据情境做出相应的反应,创造出更为真实的游戏环境。

育碧强调,所有生成式AI的研发工作都是以提升玩家体验为目标,同时尊重并激发开发人员的创新精神。公司表示,这种AI技术的应用旨在为玩家带来更深度、更沉浸式的游戏世界,让每个互动都充满惊喜和可能性。通过NEO NPC项目,育碧再次展示了其在游戏技术领域的前沿探索和对玩家需求的深刻理解。来源:IT之家。

英语如下:

**News Title:** “Ubisoft Leads AI Revolution in Gaming: NPCs to Engage in Improvised Dialogues, Enhancing Player Experience”

**Keywords:** Ubisoft, AI NPCs, Dialogue Generation

**News Content:** Ubisoft, a renowned global game developer, unveiled an innovative generative AI prototype, dubbed NEO NPC, at its Paris studio. The project aims to transform conventional gaming experiences by enabling non-player characters (NPCs) to engage in freeform and spontaneous conversations, breaking away from predefined dialogue trees. Ubisoft has leveraged NVIDIA’s Audio2Face technology and Inworld’s LLM large language model to achieve more natural and intelligent NPC interactions.

Audio2Face technology analyzes sound to simulate human facial expressions, while the LLM enables NPCs to understand and generate complex language. By combining these technologies, NPCs can not only comprehend players’ speech but also respond contextually, thus creating a more authentic gaming atmosphere.

Ubisoft emphasizes that the development of all generative AI is player-centric, respecting and fostering creativity among its developers. The company states that the application of this AI technology is intended to offer players a deeper and more immersive gaming world, with every interaction brimming with surprises and possibilities. Through the NEO NPC project, Ubisoft once again demonstrates its cutting-edge exploration in gaming technology and its profound understanding of player needs. _Source: IT之家_

【来源】https://www.ithome.com/0/756/838.htm

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