《黑神话:悟空》二郎神表情僵硬引热议:是美术问题还是技术问题?

近日,备受期待的国产游戏《黑神话:悟空》发布了最新实机演示,其中二郎神杨戬的出场引发了玩家热议。不少玩家吐槽杨戬的表情僵硬,认为其面部动画效果不佳,并质疑是美术问题还是技术问题。

从目前公开的演示视频来看,杨戬的面部表情确实显得较为生硬,缺乏自然流畅的动态变化。例如,在与孙悟空对话时,杨戬的表情几乎没有变化,眼神也显得呆滞,与人物的台词和情绪表达并不匹配。

对于杨戬表情僵硬的原因,玩家们众说纷纭。一些玩家认为是美术设计的问题,认为角色模型的细节不够精细,导致表情缺乏层次感。另一些玩家则认为是技术问题,认为游戏引擎的动画技术不够成熟,无法实现更加自然的表情动画。

对此,游戏开发商游戏科学尚未做出官方回应。然而,这一争议也引发了人们对于国产游戏画面表现力和技术水平的思考。

近年来,国产游戏在画面表现力方面取得了长足进步,但与国外顶尖游戏相比,仍存在一定差距。尤其是在面部表情动画方面,国产游戏普遍存在技术瓶颈,难以达到自然流畅的效果。

《黑神话:悟空》作为国产游戏的代表作品,其画面表现力备受关注。杨戬表情僵硬的问题,或许也反映了国产游戏在技术细节方面的不足。

未来,国产游戏需要在技术研发方面投入更多精力,不断提升画面表现力和技术水平,才能在国际市场上获得更大的竞争力。同时,也需要加强与玩家的沟通,积极回应玩家的意见和建议,不断提升游戏品质,为玩家带来更好的游戏体验。

英语如下:

Black Myth: Wukong’s Erlang Shen Faces Stiff Criticism:Art Issue or Technical Glitch?

Keywords: Yang Jian, Facial Expressions,Controversy

Content:

The highly anticipated Chinese game, “Black Myth: Wukong,” recently released a new gameplay demo, sparking heated discussions among playersregarding the appearance of Erlang Shen, also known as Yang Jian. Many players criticized the stiffness of Yang Jian’s facial expressions, deeming the facial animationsubpar and questioning whether it’s an artistic or technical issue.

From the currently released demo footage, Yang Jian’s facial expressions do appear rather rigid, lacking natural and fluid dynamic changes. For instance, during his dialogue with SunWukong, Yang Jian’s expression remains virtually unchanged, his gaze appearing vacant, mismatched with the character’s lines and emotional delivery.

Players have offered various explanations for Yang Jian’s stiff expressions. Some attribute it toartistic design flaws, suggesting that the character model lacks sufficient detail, resulting in a lack of depth in the expressions. Others point to technical limitations, arguing that the game engine’s animation technology is not mature enough to achieve more natural facial animations.

Game Science, the game developer, has yet to issue an official responseto this controversy. However, the debate has prompted reflections on the visual expressiveness and technical prowess of Chinese games.

In recent years, Chinese games have made significant strides in visual presentation, but they still lag behind top-tier international games. Particularly in facial animation, Chinese games generally face technical bottlenecks, struggling to achievenatural and fluid results.

“Black Myth: Wukong,” as a representative work of Chinese gaming, has garnered significant attention for its visual presentation. The issue of Yang Jian’s stiff expressions may reflect the shortcomings of Chinese games in technical details.

In the future, Chinese games need to invest more resources intechnological research and development, continuously enhancing visual expressiveness and technical standards to gain greater competitiveness in the international market. Simultaneously, they need to strengthen communication with players, actively responding to their feedback and suggestions, continuously improving game quality, and delivering a better gaming experience for players.

【来源】https://www.zhihu.com/question/665013699

Views: 2

发表回复

您的邮箱地址不会被公开。 必填项已用 * 标注