在近日举行的英伟达GTC 2024大会上,全球知名图形处理器制造商英伟达的首席执行官黄仁勋向业界投下了一颗重磅炸弹。黄仁勋在发布会后与媒体的互动环节中,对未来人工智能在游戏产业的应用做出了激进的预测。他大胆设想,未来十年内,AI技术将能够实现实时生成游戏中的所有像素,彻底变革游戏的视觉体验。
黄仁勋介绍,这一革命性的变化将基于他们最新发布的Blackwell GPU架构。他表示,Blackwell架构的设计目标就是推动AI在图形处理领域的边界,使其能够处理更为复杂的计算任务,包括创建高度逼真的游戏环境。这一预测暗示,未来的游戏世界将不再受限于预先设定的图像,而是由AI实时生成,为玩家提供无限接近真实的沉浸式体验。
这一言论引起了业界的广泛关注。如果黄仁勋的预测成真,那么游戏开发流程将面临彻底重塑,游戏内容的生成和更新将更为动态,玩家的参与度和游戏的个性化程度也将达到前所未有的高度。然而,这一技术的实现也需要解决计算效率、能耗以及AI伦理等问题,对硬件和软件都提出了更高的要求。
黄仁勋的预测为游戏产业的未来描绘了一幅壮丽的蓝图,同时也为AI技术在游戏领域的应用开启了新的篇章。随着科技的不断进步,我们有理由期待,未来的游戏世界将更加生动、真实,且充满无限可能。
英语如下:
News Title: “NVIDIA CEO Huang Renxun Foresees AI Revolutionizing Gaming Within a Decade, Generating All Pixels in Real-time”
Keywords: AI, gaming, Huang Renxun
News Content: At the recent NVIDIA GTC 2024 conference, Huang Renxun, CEO of the world-renowned graphics processing unit manufacturer NVIDIA, dropped a bombshell on the industry. During an interactive session with the media following the launch event, Huang made an aggressive prediction about the future role of artificial intelligence (AI) in the gaming sector. He envisaged that within the next decade, AI technology would enable the real-time generation of all pixels in games, fundamentally transforming the visual experience.
Huang explained that this revolutionary change would be anchored in their newly released Blackwell GPU architecture. He stated that the Blackwell architecture is designed to push the boundaries of AI in graphics processing, enabling it to handle more complex computational tasks, including the creation of highly realistic gaming environments. This forecast suggests that future gaming worlds will no longer be confined to pre-rendered images but will be AI-generated in real-time, offering players an immersive experience closer to reality than ever before.
Huang’s statement has attracted widespread attention in the industry. Should his prediction prove accurate, game development processes will undergo a complete transformation, with game content generation and updates becoming more dynamic. Player engagement and the level of personalization in games would reach unprecedented heights. However, realizing this technology also necessitates addressing issues of computational efficiency, power consumption, and AI ethics, posing higher demands on both hardware and software.
Huang’s vision outlines a grandiose future for the gaming industry and ushers in a new chapter for the application of AI in gaming. As technology continues to advance, we have reason to anticipate a more vibrant, realistic, and infinitely possibilities-filled gaming world.
【来源】https://www.ithome.com/0/757/253.htm
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