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【育碧推出创新AI原型项目,NPC将实现自由即兴对话】全球知名游戏开发商育碧近日在其巴黎工作室公开了一项名为NEO NPC的生成式AI原型项目,标志着游戏人物(NPC)的交互体验将迎来革命性变革。据悉,NEO NPC将使游戏中的NPC能够进行自发的行动和即兴对话,不再局限于预设的对话树框架,为玩家带来更为真实和动态的游戏世界。

该项目充分利用了英伟达的Audio2Face技术,该技术能够通过声音分析模拟面部表情,以及Inworld的LLM大语言模型,确保NPC的对话内容丰富且具有连贯性。育碧强调,这些AI技术的应用旨在提升玩家的游戏体验,让玩家在游戏中的每一次互动都充满新鲜感。

育碧方面表示,开发生成式AI项目的核心理念是为玩家创造价值,同时激发开发团队的创新潜力。他们致力于在保持游戏艺术性和故事深度的同时,利用先进技术提升游戏的互动性和沉浸感。此项突破性的技术进展,无疑将对未来的游戏设计和开发产生深远影响。

英语如下:

**News Title:** “Ubisoft Launches NEO NPC: AI-Powered NPCs Enable Improvised Conversations,开创 Interactive Gaming Era”

**Keywords:** Ubisoft, AI NPC, Generative Dialogue

**News Content:** _[Ubisoft introduces an innovative AI prototype, enabling NPCs to engage in spontaneous conversations]_ The renowned game developer Ubisoft recently unveiled its NEO NPC generative AI prototype at its Paris studio, signifying a revolutionary shift in the interactive experience of non-player characters (NPCs). NEO NPC is set to allow in-game NPCs to perform autonomous actions and engage in impromptu dialogues, breaking free from pre-scripted conversation trees and offering players a more authentic and dynamic gaming world.

The project leverages NVIDIA’s Audio2Face technology, which analyzes sound to simulate facial expressions, and Inworld’s LLM large language model, ensuring the NPCs’ conversations are diverse and coherent. Ubisoft emphasizes that the application of these AI technologies aims to enhance the players’ gaming experience, making each interaction fresh and unpredictable.

Ubisoft states that the core philosophy behind developing this generative AI project is to create value for players while fostering innovation within the development team. They strive to maintain the artistic integrity and narrative depth of their games while utilizing advanced technology to boost interactivity and immersion. This groundbreaking technological advancement is sure to have a profound impact on future game design and development.

【来源】https://www.ithome.com/0/756/838.htm

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