据美国商标和专利局(USPTO)公示的清单,微软近日获得了一项技术专利,可以在虚拟世界中,动态映射用户的肢体关节动作,从而进一步提高沉浸体验。

该专利通过传感器接收有关人类用户不同身体部位位置的数据,并设置相关的规则来连接虚拟模型和头显佩戴者(映射约束)。同时,使用位置数据和映射约束来估计模型和目标的姿态。该技术还使用经过训练来优化姿势的机器,该机器使用具有正确模型表示标签的定位数据进行训练。最后,它显示目标表示及其姿势作为人类用户的虚拟表示。

微软的这项技术如果能够应用于头显设备上,那么用户可以创建超现实的虚拟自我,可以在社交、游戏等不同场景下提高沉浸式体验。

新闻翻译:

Microsoft has obtained a new patent for a technology that can map user body movements in virtual reality, improving immersion. According to a list of patents filed by the United States Patent and Trademark Office (USPTO), Microsoft recently obtained a new technology patent that can map user body movements in virtual reality, improving immersion. The patent uses sensors to receive data about the positions of different parts of the human body. It also uses rules to connect the virtual model and the head-mounted display (HMD) wearer to create an accurate 映射。By using position data and 映射 constraints to estimate the position and orientation of the model and target, the technology optimizes the movement and posture of the virtual human. The technology also uses a machine learning algorithm to optimize the posture, using corrected model representation labels for position data. Finally, it displays the virtual representation and posture of the human user. If this technology is applied to HMD devices, users can create realistic virtual selves, improving immersion in social, gaming, and other scenarios.

【来源】https://www.ithome.com/0/725/955.htm

Views: 1

发表回复

您的邮箱地址不会被公开。 必填项已用 * 标注