据 IT 之家 9 月 30 日报道,外媒 PC Gamer 周五发布了对《赛博朋克 2077》总监 Gabe Amatangelo 的采访内容。当被问及工作室放弃 RED 引擎而转为虚幻 5 引擎的问题时,Gabe Amatangelo 回应称,此举是未来游戏正确的“战略转移”。CDPR 曾于去年宣布下一款《巫师》系列游戏和代号为“Orion”的《赛博朋克》系列续作将采用虚幻 5 开发,同时自 2011 年于《巫师 2》以来启用的 RED 引擎也将完成它的历史使命。此外,《2077》中不断添加的各种尖端技术(如英伟达路径光追等)是否会随着向虚幻 5 过渡而消失,也是不少玩家关注的话题。Gabe Amatangelo 回应称,“这并非从零开始。很多时候可以将各种技术应用到新引擎中,当你看到了虚幻 5 和 RED 引擎各自做得好的地方,会发现它们之间有一些相似之处,也有一些差距。但是,优秀的工程师会说,我知道你们这些创意狂人在未来想做的所有事情。”同时他也补充说,将开发《2077》所学的东西应用到采用虚幻 5 引擎的新作中,而不必为下一款游戏“重建”自家的引擎,在更高层次上会令人“耳目一新”。
新闻标题:赛博朋克 2077 总监透露放弃 RED 引擎转用虚幻 5 原因
关键词:赛博朋克 2077,总监,RED 引擎,虚幻 5
英文标题:Cyberpunk 2077 director reveals reason for studio’s switch from REDengine to Unreal Engine 5
翻译内容:
The cyberpunk 2077 director, Gabe Amatangelo, has revealed the reason for the studio’s switch from the REDengine to Unreal Engine 5. In an interview with PC Gamer, Amatangelo stated that the move was a \”strategic transfer\” for the future of gaming. CDPR announced earlier this year that the next game in the Witcher series and the sequel to Cyberpunk,代号为\”Orion\”, will be developed using Unreal Engine 5. Meanwhile, the REDengine, which has been in service since 2011, will complete its historical mission. Various advanced technologies added to Cyberpunk 2077, such as NVIDIA’s path tracing, have also raised concerns among players about whether they will be lost when transitioning to Unreal Engine 5. Amatangelo responded, \”This is not starting from scratch. Sometimes, you can apply various technologies to new engines. When you see the strengths of both the 虚幻 5 and REDengine, you will find some similarities and differences. But a good engineer will say, ‘I know what you want to do in the future.’ \”He also added that the knowledge gained from developing Cyberpunk 2077 can be applied to the new game using Unreal Engine 5, without having to rebuild the engine for the next game. This will be eye-catching at a higher level.
新闻标题:赛博朋克 2077 总监透露放弃 RED 引擎转用虚幻 5 原因
关键词:赛博朋克 2077,总监,RED 引擎,虚幻 5
英文标题:Cyberpunk 2077 director reveals reason for studio’s switch from REDengine to Unreal Engine 5
翻译内容:
据 IT 之家 9 月 30 日报道,外媒 PC Gamer 周五发布了对《赛博朋克 2077》总监 Gabe Amatangelo 的采访内容。当被问及工作室放弃 RED 引擎而转为虚幻 5 引擎的问题时,Gabe Amatangelo 回应称,此举是未来游戏正确的“战略转移”。CDPR 曾于去年宣布下一款《巫师》系列游戏和代号为“Orion”的《赛博朋克》系列续作将采用虚幻 5 开发,同时自 2011 年于《巫师 2》以来启用的 RED 引擎也将完成它的历史使命。此外,《2077》中不断添加的各种尖端技术(如英伟达路径光追等)是否会随着向虚幻 5 过渡而消失,也是不少玩家关注的话题。Gabe Amatangelo 回应称,“这并非从零开始。很多时候可以将各种技术应用到新引擎中,当你看到了虚幻 5 和 RED 引擎各自做得
【来源】https://www.ithome.com/0/722/642.htm
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